Hi there! I’m an award winning game designer whose compositions aim to fascinate, intrigue, and captivate players by arousing their senses. I utilize a broad range of modern game design principles whilst taking a unique and thoughtful approach to systems and mechanics design in order to create truly unique gameplay experiences for players.
I like to wear many hats. Besides doing primarily game design on projects, I have experience with level and environment design, the art-side implementation of climate and lighting systems, cut-scene lighting, I've worked closely with character animation systems in the past, and I'm an apt 3D modeler.
For further details on my specific roles over various projects, please visit my Portfolio or Linkedin. To see what I’ve been up to recently, it’s better to contact me via @nicstaracek or by email.